Gloom In The News!

Hello Gloomizens!

The fine folks over at Gamerati showcased Gloom: Digital Edition in their most recent news update! Check out a round up of some of our big announcements as of late! 

Check out the video HERE!

 

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Introducing The Born Family & Asmodee Partnership!

Hello Gloomizens,

 

We’ve got some big news to share!

 

We are happy to announce that Sky Ship Studios has partnered with Asmodee.net to bring Gloom: Digital Edition to their multiplayer platform!! Asmodee.net is one of the premiere platforms focused on bringing the best tabletop experiences to the digital realm. Asmodee’s library includes Ticket to Ride, Small World and Memoir’44. With Gloom: Digital Edition joining the ranks you’ll be able to share your misery and sorrow amongst a massively established online user base of tabletop enthusiasts!

 

Still not satisfied!? Well, how about introducing you to a brand new family exclusive to Gloom: Digital Edition! Everyone, meet the Born Family!

 

The Born’s were created for one of our backers who had the utmost support for our project. Working closely with him and his family we created the Borns who have a heavy theme on airborne travel! We can’t wait for you to take your misery and suffering to the skies. We’re pretty sure that by the time you’re done with them, they won’t be smiling!

 

For a closer look at the Born family visit the Families page and, as always, thanks again for all of the support!

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Things Are Heating Up!

Hello Gloomy folk! 

We are about midway through the summer and yikes, is it getting hot out there! Swimming in Sweat, Hindered by Heat - There are probably quite a few modifier cards that could be made to describe these past couple of months. Which ones can you think of?

Despite the soaring temps our team continues to push on. We've been working on a lot of different areas of the game tackling tasks from all different directions. The art team has been making improvements to the end-game score screen, making it ooze with Gloom aesthetic. Animation continues to import the 3-D character models and get them moving around in (and sometimes outside) their card frames. The art team has also been continuing work on the various icons in the game and playing around with a lot of creative ideas on how to present them on screen. 

Keep following us on the Facebooks and the Twitter at the links below to keep up with everything Gloom: Digital Edition! We're getting closer and closer to our fall release and we're so excited to help you all spread Gloom acrorss the globe! 

Gloom on Facebook! 
Gloom on Twitter!

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